Square page split into 5 equal sized horizontal tiers.
All figures in black silhouette.
Tier one
One wide Panel
P1.1
Flat perspective side view shot of a long alleyway. (The bottom line
of the panel is the ground, we just see the wall, bins, boarded up doors, etc,
in the bkg)
In full figure silhouette on the left of the frame we see Kate Bishop.
She holds a bow but it is lowered.
On the right side of the panel, again in silhouette, we see a male
figure, starting to run away from Kate.
Kate: [symbol – A running
stickman inside a red circle with a line through it. i.e. “Don’t Run”]
Tier two
Split into two panels with a vertical split in the centre. (Include
a thin gutter between panels).
P2.1
Bkg is the same as the first half of p1.1
Kate stands ready to fire her bow.
Kate: [symbol – an arrow]
P2.2
The background on this panel has progressed from the right half of
1.1, but some of the same background should be visible for continuity (think
like a scrolling platform game).
The figure is now in full run.
Tier three
This tier is split into three panels, the centre panel is square.
P3.1
Same bkg as p2.1
Kate has released the bowstring.
P3.2
A black arrow in centre frame.
The bkg is in motion blur.
P3.3
The bkg has progressed further again from P2.2
The figure is sprinting.
Tier four
Split into two equal panels, as with tier 2
P4.1
Kate is calmly walking forward. Progress the bkg a small bit.
P4.2
Bkg progressed further.
The arrow has struck the figure in the shoulder. We see the point of
impact – he has been pushed forward by the force and lost his footing.
Tier 5
One wide panel.
P5.1
The right side bkg should be the same as P4.2
Kate walks towards the fallen figure who sits on the ground. The
arrow sticks out from his shoulder. He holds out an arm in defence.
Figure: [symbol – a fist
inside a red circle with a line through it]




